Revolution Software launched Beyond a Steel Sky
on Apple Arcade without losing it’s unique visual style.
Adapting existing code
to Apple Arcade requirements
Console-like graphics and
performance on Apple devices
Touchscreen controls for
mobile designed from
scratch.
here are some solutions we’re
especially proud of
It took six experts from our team four months to complete the optimization of the game and prepare it for release. They overcame many challenges to help Revolution Software bring Beyond a Steel Sky to life on Apple Arcade.
Reproduce Beyond a Steel Sky‘s high-resolution graphics on lower-end Apple devices.
- 01. Analyze CPU/GPU profiles to detect the most resource-consuming game assets.
- 02. Identify the most critical resource-consuming assets from an art perspective.
- 03. Make necessary changes to adapt graphics without loss of artistic quality.
Preserve Beyond a Steel Sky’s unique visual style on low-end devices, chosen for the game: iPad mini 4, iPhone 6s Plus, iPad Air 2.
- 01. Analyze the art assets from the game, including objects, characters, and levels.
- 02. Remove or optimize art assets to preserve the game’s unique visual style, even on low-end devices.
Achieve high performance for Beyond a Steel Sky on all iOS devices.
- 01. Analyze CPU/GPU profiles to detect the most resource-consuming assets of the game.
- 02. Create a content optimization pipeline based on CPU/GPU profile results.
- 03. Test the content optimization pipeline on a small slice of the game, and replicate results once successful.
Ensure that Beyond a Steel Sky’s features are supported by every device compatible with Apple Arcade.
- 01. Perform iterative testing across all target devices.
- 02. Compare content and feature parity between target devices.