Dynamic gameplay of SpeedRunners is available
for mobile players on selected devices
Touchscreen controls for
mobile designed from
scratch.
Adapting existing code
to mobile marketplaces
requirements.
Console-like graphics and
performance on Apple devices via
content optimization pipeline.
Learn more about our services
here are some solutions we’re
especially proud of
Unity developers, QA engineers, Tech Artists, and a UI/UX designer helped to port SpeedRunners to iOS and Android devices. Here’s a brief story of what challenges have we solved:
challenge
No control schemes for mobile devices
solution
- Develop multiple control schemes
- Pick the most reliable control scheme for every required mobile device, based on a focus group decisions
challenge
Multiplayer of the original build couldn’t match the mobile platforms
solution
- Rework the UI layout, considering mobile screens
- Implement UI scheme for mobile builds via Unity toolset
challenge
Slow performance on mobile devices
solution
- Define the bottlenecks and the most high loaded areas of the game
- Perform heavy optimization, especially in memory management